Bunker Tidy Up 100 Percent Completion: Upgrade Order, Routes, and Late-Game Cleanup

Reach bunker tidy up 100 percent completion faster with a proven upgrade order, category routes, and a late-game cleanup plan for hidden items.

Every shelf in the bunker has a label, every category has a home, and yet the floor keeps filling up with supplies you were sure you already stored. That's the trap of bunker tidy up 100 percent completion: the game feels calm and readable for the first hour, then turns into a needle-in-a-haystack hunt once the obvious piles are gone. Finishing a full clear isn't about reflexes — it's about upgrading the right abilities first, working in category routes, and treating the final stretch as its own separate project. Get those three things right, and a bunker tidy up 100 percent run becomes a steady, almost meditative grind instead of an endless loop of return trips.

The Four Phases of a Bunker Tidy Up 100 Percent Run

The game's promotional description puts the bunker at roughly 17,437 sortable items, which immediately tells you what kind of project this is: a long-haul organization sim, not a quick afternoon mission. The item spread covers food, drinks, household products, survival equipment, medical supplies, books, weapons, and plenty more.

Player experience suggests progress follows a fairly predictable curve. The opening hours move quickly because large objects are easy to spot, then everything slows down once only small, similar-looking objects remain. Understanding which phase you're in keeps you from using the wrong tool at the wrong time.

PhaseWhat you're actually doingBest approachHow progress feels
OpeningLearning shelf zones and labelsSort big silhouettes: barrels, crates, generators, backpacksFast and satisfying
ExpansionBuilding an efficiency kitSpend points on carrying and collection upgradesSteady
Bulk cleanupClearing repeated item typesBatch one or two categories per trip, use Magnetism on groupsMomentum-driven
Precision cleanupHunting hidden and tiny itemsManual scanning plus the item finder, one category at a timeSlow and methodical
VerificationConfirming nothing is left behindWalk both floors, check corners and spaces under large propsTense but short

A useful mental reset: during the first half you are a collector, and during the second half you are a detective. Collecting rewards wide, greedy routes. Detective work rewards narrow focus and a single held reference item.

If you want to check the game's official listing and current version, the Steam storefront is the most reliable place to confirm details before you commit to a long run.

Upgrade Priority: Capacity First, Speed Later

Upgrades are the single biggest lever on your completion time. Early points should reduce the number of trips you take. Later points should reduce the amount of time you spend searching. Players who flip that order end up walking the same corridors twice as often.

Carrying capacity and hand storage matter most in the first hour, because every return trip to a shelf is pure overhead. Once you can move a full category in one or two loads, Magnetism and item-finding tools start paying for themselves immediately.

UpgradePriorityBest time to buyWhat it really saves you
Pickup / carry capacityHighestFirst few pointsDozens of shelf return trips
Stack handlingHighEarly to midTime spent shuffling identical copies
Movement speedMediumEarly or midLong floor-to-floor walks
MagnetismHighMid-gameManual pickup time on scattered groups
Item finderHighMid to lateHours of blind searching for rare copies
Ultimate depositMedium-highLate gameSorting time on mixed inventories

What to skip early

Do not sink your first points into jump height or cosmetic movement perks. Faster movement cannot compensate for hobbling back to the shelves with a nearly empty inventory, and vertical mobility rarely solves the actual bottleneck, which is item identification. Save those quality-of-life purchases for after capacity, Magnetism, and the finder are online.

Community reports also warn against over-upgrading one ability to the exclusion of others. A balanced kit — moderate capacity, working Magnetism, functional finder, reliable Ultimate — outperforms a single maxed-out stat almost every time.

A Repeatable Sorting Route, Step by Step

  1. Do one empty-handed lap. Walk both floors with nothing in your hands and note where the major zones sit: drinks, groceries, snacks, spices and sauces, canned food, pet food, household supplies, survival gear, medicine, books, and weapons.
  2. Clear large objects first. Water barrels, fuel canisters, backpacks, generators, fire extinguishers, and boxes have unmistakable silhouettes. They build early experience and open up floor space.
  3. Build two-category routes. Pair item types whose shelves sit near each other so a single trip covers two needs instead of one.
  4. Deposit often, but not obsessively. Empty a full inventory at natural break points rather than running back after every third item.
  5. Fire abilities at clusters, not leftovers. Magnetism and the Ultimate deposit are worth far more on a dense group of twenty matching items than on the last two stragglers.
  6. Switch to precision mode. Once a category is nearly done, hold one copy of the item and let the finder guide you instead of relying on memory.
Item groupUseful visual clueHandling note
DrinksBottles, cans, cartonsBatch with water products when shelves are close
Canned foodUniform metal cylindersEasy to spot in piles, easy to miss alone
Pet foodBags and cansKeep dog and cat products separated
BooksFlat rectangles and visible spinesGood filler item for mid-game trips
Medical suppliesWhite kits, bandages, blister packsThe finder ability shines here
Household goodsCleaning bottles, boxes, tubesCheck upper shelves and corners carefully
Survival gearBackpacks, extinguishers, toolsClear early while silhouettes are obvious

Late-Game Cleanup: Chasing the Last Hidden Items

The final stretch is where most bunker tidy up 100 percent attempts stall. Large categories are finished, and what's left are hundreds of similar small objects — cans, jars, batteries, matches, toothpaste, food packets — that visually blend into the floor and shelving.

The fix is discipline, not speed. Pick a category with a manageable remaining count, finish it completely, then move on. Switching constantly between item types makes it impossible to remember what you've already checked and guarantees repeat searches.

Late-game problemPractical solution
Small items vanish visuallySearch by shape, color, and shelf category rather than by name
One or two copies remainHold a matching item and trigger the finder
Inventory fills instantlyDeposit more often and raise hand capacity
Abilities feel wastedSave them for dense clusters of remaining copies
An item won't place anywhereCheck the category indicator before guessing
Progress appears frozenRe-check the lower floor and previously cleared routes

Final completion checklist

  • Walk both bunker floors and every accessible corner
  • Finish low-count categories by hand instead of with abilities
  • Use Magnetism only on large repeated groups
  • Keep one item in hand whenever you trigger the finder
  • Spend the Ultimate deposit on a full or mixed load
  • Confirm no shelf category has an unfinished stack

The last 10 percent deserves its own plan. Abilities that carried you through the middle of the run are often wasted at the end, so slow down, scan methodically, and treat each remaining category as a small, self-contained job.

Mistakes That Stall a Bunker Tidy Up 100 Percent Save

MistakeWhy it hurtsBetter habit
Wandering without a categoryThe same rooms get searched repeatedlyCommit to one or two item types per trip
Hoarding upgrade pointsEarly capacity upgrades compound over hoursSpend early, spend on carrying
Ultimating three itemsLong cooldown burned for nothingSave it for a full mixed inventory
Ignoring the lower floorItems hide where you rarely walkAlternate floors on long routes
Trusting memoryHundreds of near-identical objectsKeep a reference copy in hand
Guessing at shelf placementMisplaced items delay the final countUse the shelf indicator every time

None of these mistakes are fatal on their own, but they stack. Two or three of them together can easily add an hour to a run that was otherwise on pace.

FAQ

How long does bunker tidy up 100 percent completion take? Most players should budget several hours. One widely shared playthrough reference reaches the finish in roughly four and a half hours, but your time depends heavily on upgrade choices, how quickly you learn the shelf layout, and how methodically you handle the final cleanup.

Which upgrade should I buy first? Carry capacity. It's the safest early investment because it makes every single trip more productive. Follow it with stack handling, then Magnetism, then item finding, and finally the Ultimate deposit once your inventories are consistently full.

Is it better to sort one category at a time? Late in the run, absolutely. Category-focused sorting makes remaining counts easy to track and stops you from re-searching rooms you already cleared. Early on, you can afford to be looser and grab whatever large objects are nearby.

What should I do when only a few items remain? Hold one copy of the missing item and use the finder ability if you have it. Otherwise, work the bunker manually and deliberately — corners, spaces beneath larger objects, lower floor edges, and shelves you walked past dozens of times without looking closely.